SOLIDWORKS Visualize Essentials

The goal of this course is to teach you how to use the SOLIDWORKS Visualize software to create professional, high-quality renderings, animations, and VR outputs for marketing purposes.


R7600.00 incl. VAT

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The focus on the SOLIDWORKS Visualize Essentials course is on the fundamental skills and concepts central to the successful use of SOLIDWORKS Visualize. We will discuss all the basic methods and commands used, as well as some advanced techniques that one might want to use on a Visualize project. This course is designed around a process- or task-based approach on training. Rather than focusing on individual features and functions, a process-based training course emphasizes processes and procedures you should follow to complete a particular task. By utilizing case studies to illustrate these processes, you learn the necessary commands, options, and menus in the context of completing a design task.

On completion of this course, you will be able to render photorealistic images, animations, interactive website content and VR outputs as well as know why and when to use the specific techniques or a combination of all of them.

Day 1

Module 1: CAD to SOLIDWORKS Visualize

  • Different importing techniques including from SOLIDWORKS to Visualize
  • User Interface Introduction
  • Render Selections
  • Denoiser
  • Appearances Introduction
  • File Libraries
  • Scenes Introduction
  • Rendering Output Tools

Module 2: Import Settings and Appearances

  • Import Settings
  • Appearances
  • Part Grouping methods
  • Structuring and Organization
  • Selection Tools
  • Object Manipulation
  • Splitting parts and surfaces
  • Copy and Paste
  • Appearance Types (Anisotropic, Emissive, Metal, etc)
  • Texturing (Bump, Alpha, Specular, etc)
  • Texture Mapping
  • Appearance Type Parameters
  • Merging Parts


Module 3: Decals

  • Decals Feature
  • Decal Depth
  • Decal Mapping
  • Blending textures
  • Multi-layer decal process


Module 4: Cameras

  • Aspect Ratios
  • Keep above floor
  • Perspective
  • Camera Orientation (Distance/Dolly, Twist, Longitude, Latitude, etc)
  • Grid overlay
  • Depth of field
  • Filters

Module 5: Backplates, Environments, and Lights

  • Scenes
  • Cutting Planes
  • Backplates
  • Environments (HDR and Sunlight Environments)
  • Lights

Day 2

Module 6: Productivity Tools

  • Multiple Views
  • Different render output methods (Render all configurations, all cameras, Time Limit Rendering, Render Queue, etc)
  • Configurations

Module 7: Animation and Grouping

  • Groups
  • Animations
  • Rotate animations
  • Animation timeline and controls
  • Basic animation controls
  • Advanced animation controls
  • Animation Outputs
  • Motion Blur
  • Keyframe animation

Module 8: Camera Animations

  • Camera movement with the triad
  • Camera Animation
  • Keyframe properties

Module 9: Animating Appearances and Scenes

  • Scene animation
  • Appearance animation

Module 10: Alternative Outputs

  • Turntable
  • Interactive Images
  • Panorama View
  • Sun Study
  • 360 Camera
  • Export options

Module 11: Simulations

  • Simulated Physics
  • Shake Simulations
  • Simulation Manager
  • Simulation States
  • Vehicle Simulations
  • Physics Animations

Skill Prerequisites

  • Mechanical design experience.
  • Completed the SOLIDWORKS Essentials course.
  • Experience with the Windows® operating system.
  • Fundamental knowledge of plastic materials. plastic part design and/or injection mold design.

System Requirements

SOLIDWORKS Version: 2020, 2021, 2022, 2023
CPU: 64-bit; Intel or AMD
RAM: 16 GB or more
GPU: Certified cards and drivers (SOLIDWORKS Hardware Support)
Storage Drives: SSD drives are recommended for optimal performance

Pierre du Plooy (Durban)
Jaco van den Berg (Centurion)
Rudolf van den Berg (Cape Town)
Wian Vermaak (Centurion)
Evan van den Berg (Centurion)

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